package com.bomberman.items;

import com.bomberman.environment.BombWorld;
import java.awt.Color;


public class PwrMax extends Item
//changes explosion pattern from + to + AND x, for 15 turns
// (changes bombs laid to PBombs)
{
	public PwrMax(BombWorld world)
	{super(world); setColor(Color.RED);}
	
	public void act()
	{}

	public void use()
	{P.PBombCounter = 15;}
}